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Mapping the Reserve, Day 3

That’s right! One of the reasons why maps looked so wild in the medieval era, is that science was sort of on pause. The gaps in knowledge were often filled with reports from sailors or whatever the cartographer could imagine a place would look like. Even toward the end of the century, when measurement tools …

The Importance of Finishing

I wanted to take a moment to talk about the importance of finishing and skill building. So you would think that a draft that’s been edited, rewritten, reviewed, edited, rewritten… would be good to go right? Not necessarily. Skills grow and taste grows along with them. As your skills grow, you become aware of things …

Your World is a Good Idea

I will be posting some more visual development stuff soon, but another thought came to mind as I was editing my script for Woolmancy.  The idea you have isn’t silly. Even if it’s been done or doesn’t seem like it’s wrestling with world-changing concepts! I always feel somewhat ashamed of my ideas or names or plots …

Welcome. It’s good to see you.

My name is Abrian and I’m a visual storyteller. I love maps, comics and worlds full of wonder. I’m glad you stopped by. I illustrate worlds, both real and imagined, building brick-by-brick. I want to explore flora and fauna, and chart all the regions I explore. And I want you to come along with me. …